Ira Act 1: Pilgrimage

A child reaches for the stars, burdened by circumstance. Folks chained by debt, indentured to the powers at large. Mankind thrust to the stars following after a signal spanning the void of space and time itself. Take a seat and settle into the universe of Ira where the space age coincides with the 1930’s depression era.

Composer | Sound Designer

I am excited to announce that I have been brought on as composer | sound designer for the upcoming game Ira: Act I Pilgrimage.

This is an exciting new project built in Unreal Engine 5.

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