Sound Design & Music for Games

I am currently the Sound Designer & Composer for Ira, Act 1: Pilgrimage.

Below is my portfolio of game scenes with sound design, game design, and music by me.

In addition to composing music and creating sound effects, I have experience doing audio implementation in Unreal Engine, Unity, and FMOD.

Examples

Sound Design & Music Test with Jackbox Games

Building a sound world in the Viking Village

I designed this game using a Unity template. I then composed the music, created and implemented the sound design. This was created with Unity & FMOD.

Created with Unity. I used the Karting Microgame as a template to create a Mario Kart style racing game. The purpose of this project was to compose four tracks for the game (menu scene, game scene, lose scene, win scene).

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More Projects