Ira, Act I: Pilgrimage

I am super excited to announce that I am being brought on as composer | sound designer for the upcoming game Ira. Ira, Act I: Pilgrimage, is a beautiful story-driven game designed by Ore, LLC.

I’m thrilled to be joining the team and helping bring this immersive and exciting story alive. In addition to composing music for the game, I’ll be working on the sound design and implementing it in Unreal Engine 4. There will be many more updates on the process and the music being written for the game, so stay tuned!

A child reaches for the stars, burdened by circumstance. Folks chained by debt, indentured to the powers at large. Mankind thrust to the stars following after a signal spanning the void of space and time itself. Take a seat and settle into the universe of Ira where the space age coincides with the 1930’s depression era.