{"id":981,"date":"2020-01-09T16:49:21","date_gmt":"2020-01-09T22:49:21","guid":{"rendered":"https:\/\/timcorpus.net\/?p=981"},"modified":"2020-01-09T16:49:24","modified_gmt":"2020-01-09T22:49:24","slug":"beginning-with-video-game-music","status":"publish","type":"post","link":"https:\/\/timcorpus.net\/index.php\/2020\/01\/09\/beginning-with-video-game-music\/","title":{"rendered":"Beginning With Video Game Music"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\">Ever since I was young, I&#8217;ve always loved video game music. Starting with playing <a href=\"https:\/\/en.wikipedia.org\/wiki\/Super_Mario_Bros._3\">Super Mario World <\/a>and <a href=\"https:\/\/en.wikipedia.org\/wiki\/Star_Fox_(1993_video_game)\">Starfox<\/a> with my siblings, I learned to love that music. I would even sometimes pause the game and just sit to listen to the music. <\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:66.66%\">\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-4-3 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"responsive-embed widescreen youtube\"><iframe title=\"Star Fox (SNES) Music - Controls Menu\" width=\"1170\" height=\"878\" data-src=\"https:\/\/www.youtube.com\/embed\/gipCYL9kP1Q?feature=oembed&#038;showinfo=0&#038;rel=0&#038;modestbranding=1\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"0\"><\/iframe><\/div>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:33.33%\">\n<div class=\"wp-block-image\"><figure class=\"aligncenter size-large is-resized\"><img decoding=\"async\" data-src=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/cropped-EarthBound-1024x576.png\" alt=\"\" class=\"wp-image-980 lazyload\" width=\"253\" height=\"141\" data-srcset=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/cropped-EarthBound-1024x576.png 1024w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/cropped-EarthBound-20x11.png 20w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/cropped-EarthBound-190x107.png 190w\" data-sizes=\"(max-width: 253px) 100vw, 253px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 253px; --smush-placeholder-aspect-ratio: 253\/141;\" \/><\/figure><\/div>\n\n\n\n<p class=\"wp-block-paragraph\"> I used to watch my brother play Earthbound and I would be entranced by the graphics and the music. <\/p>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\">I think that the music of video games, often instrumental and using traditional instruments (or sounds like them), tends to be overlooked by many in the classical music industry. The music from video games is very underrated. Just listen to the music to <a href=\"https:\/\/store.steampowered.com\/app\/687270\/Divide\/\">Divide<\/a> by Chris Tilton. This music is better than a lot of what I hear on movies and TV. Of course, Chris Tilton composed a wonderful score to one of my all-time favorite shows, <a href=\"https:\/\/en.wikipedia.org\/wiki\/Fringe_(TV_series)\">Fringe<\/a>.<\/p>\n\n\n\n<pre class=\"wp-block-preformatted\"><iframe style=\"border: 0; width: 100%; height: 120px;\" data-src=\"https:\/\/bandcamp.com\/EmbeddedPlayer\/album=4179566580\/size=large\/bgcol=ffffff\/linkcol=0687f5\/tracklist=false\/artwork=small\/track=1703750777\/transparent=true\/\" seamless=\"\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"0\"><a href=\"http:\/\/christilton.bandcamp.com\/album\/divide-original-game-soundtrack-deluxe-edition\">Divide (Original Game Soundtrack) [Deluxe Edition] by Chris Tilton<\/a><\/iframe><\/pre>\n\n\n\n<p class=\"wp-block-paragraph\">I&#8217;ve always been a bit of a video game nerd. As I grew up and watched my brother work in the film industry, our discussions became much more technical about video games and movies. We dissect the scenes and the production. It shouldn&#8217;t be surprising that my favorite video game play experiences have also included some of my favorite video game music. Recent favorites would include <a href=\"https:\/\/www.ea.com\/games\/mass-effect\">Mass Effect<\/a> (music by Jack Wall), <a href=\"https:\/\/www.guildwars2.com\/en\/\">Guild Wars<\/a> 1 &amp; 2 (music by Jeremy Soule), and of course Skyrim (music also by Jeremy Soule). These games are large in scope and have a terrific sound track. Just listen to this incredible music by Jeremy Soule below.<\/p>\n\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<div class=\"responsive-embed widescreen youtube\"><iframe title=\"Guild Wars 2 Soundtrack | Divinity&#039;s Reach\" width=\"1170\" height=\"658\" data-src=\"https:\/\/www.youtube.com\/embed\/UC4vjbCqJOk?feature=oembed&#038;showinfo=0&#038;rel=0&#038;modestbranding=1\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" class=\"lazyload\" data-load-mode=\"0\"><\/iframe><\/div>\n<\/div><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">Since I have always loved this area of music (I don\u2019t know that you can call it a style because it crosses so many genres, it\u2019s just music in a different setting), I have decided to learn more about writing music for video games and sound design. Writing music for scenes or commercial use is an exciting challenge. I love writing music to play with characters and scenes, to add subtext and to create an atmosphere. But now I&#8217;m intrigued by the new challenge of non-linear music and sound design. So here in January 2020 I am going to be learning two new tools, Unity and FMOD.  <\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-8f761849 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div class=\"wp-block-image\"><figure class=\"alignleft size-large\"><a href=\"https:\/\/unity.com\/\"><img decoding=\"async\" width=\"1024\" height=\"372\" data-src=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-1024x372.png\" alt=\"\" class=\"wp-image-976 lazyload\" data-srcset=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-1024x372.png 1024w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-300x109.png 300w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-768x279.png 768w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-380x138.png 380w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-20x7.png 20w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-190x69.png 190w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-760x276.png 760w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/unity-600x218.png 600w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/372;\" \/><\/a><\/figure><\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<div class=\"wp-block-image\"><figure class=\"alignright size-large\"><a href=\"https:\/\/www.fmod.com\/\"><img decoding=\"async\" width=\"300\" height=\"102\" data-src=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/fmod.png\" alt=\"\" class=\"wp-image-975 lazyload\" data-srcset=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/fmod.png 300w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/fmod-20x7.png 20w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/fmod-190x65.png 190w\" data-sizes=\"(max-width: 300px) 100vw, 300px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 300px; --smush-placeholder-aspect-ratio: 300\/102;\" \/><\/a><\/figure><\/div>\n<\/div>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Unity<\/strong> is a cross-platform gaming engine (originally created by Apple) used to create video games. This software is quite robust and operates with C#, a totally new language to me I will be learning\u2026hopefully. Some games made with <strong>Unity<\/strong> include <a href=\"https:\/\/www.monumentvalleygame.com\/mv2\">Monument Valley<\/a>, <a href=\"https:\/\/playhearthstone.com\/en-us\/\">Hearthstone<\/a>, and one of my favorite games, <a href=\"https:\/\/www.paradoxplaza.com\/cities-skylines\/\">Cities Skylines<\/a>. <\/p>\n\n\n\n<figure class=\"wp-block-pullquote\"><blockquote><p> <strong>Tangent: <\/strong>Just a plug for Cities Skylines, this is one of the most relaxing games I\u2019ve ever played. It\u2019s like Sim City, but more elaborate. It\u2019s like playing with digital Legos, I love it.  <\/p><\/blockquote><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/www.paradoxplaza.com\/cities-skylines\/CSCS00GSK-MASTER.html\"><img decoding=\"async\" width=\"1024\" height=\"512\" data-src=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-1024x512.jpg\" alt=\"\" class=\"wp-image-977 lazyload\" data-srcset=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-1024x512.jpg 1024w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-300x150.jpg 300w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-768x384.jpg 768w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-650x325.jpg 650w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-380x190.jpg 380w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-20x9.jpg 20w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-190x95.jpg 190w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-760x380.jpg 760w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/made-with-unity-cities-skylines-600x300.jpg 600w\" data-sizes=\"(max-width: 1024px) 100vw, 1024px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1024px; --smush-placeholder-aspect-ratio: 1024\/512;\" \/><\/a><figcaption>Cities Skylines<\/figcaption><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>FMOD<\/strong> is an audio engine that can connect to Unity to provide intricate sound design parameters and music for the game. <strong>FMOD<\/strong> is kind of an intermediary from the DAW I use, <a href=\"https:\/\/www.reaper.fm\/\">Reaper<\/a>, to the video game. <\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" width=\"1000\" height=\"450\" data-src=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper.jpg\" alt=\"\" class=\"wp-image-985 lazyload\" data-srcset=\"https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper.jpg 1000w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-300x135.jpg 300w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-768x346.jpg 768w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-380x171.jpg 380w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-20x9.jpg 20w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-190x86.jpg 190w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-760x342.jpg 760w, https:\/\/timcorpus.net\/wp-content\/uploads\/2020\/01\/reaper-600x270.jpg 600w\" data-sizes=\"(max-width: 1000px) 100vw, 1000px\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" style=\"--smush-placeholder-width: 1000px; --smush-placeholder-aspect-ratio: 1000\/450;\" \/><\/figure>\n\n\n\n<p class=\"wp-block-paragraph\">So over the next few weeks I\u2019ll be working on a variety of game scenes and adding the sound design and music. I should note that this project is not perfect. I am planning to show off unfinished products and I guarantee there will be mistakes. There are also a lot of different ways to create the sounds and implement them into a game. This is a learning process for me, so I\u2019m sure there are more efficient ways to do this. If you have suggestions, I\u2019m interested in learning! Otherwise, thanks for joining me on this journey. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ever since I was young, I&#8217;ve always loved video game music. Starting with playing Super Mario World and Starfox with my siblings, I learned to love that music. I would even sometimes pause the game and just sit to listen to the music. I used to watch my brother play Earthbound and I would be&hellip;<\/p>\n","protected":false},"author":2,"featured_media":979,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_wp_convertkit_post_meta":{"form":"-1","landing_page":"0","tag":"0","restrict_content":"0"},"footnotes":""},"categories":[146],"tags":[150,148,149,147],"class_list":["post-981","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-journal","tag-fmod","tag-guild-wars","tag-unity","tag-video-game-music"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Beginning With Video Game Music - Tim Corpus<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/timcorpus.net\/index.php\/2020\/01\/09\/beginning-with-video-game-music\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Beginning With Video Game Music - Tim Corpus\" \/>\n<meta property=\"og:description\" content=\"Ever since I was young, I&#8217;ve always loved video game music. 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Starting with playing Super Mario World and Starfox with my siblings, I learned to love that music. I would even sometimes pause the game and just sit to listen to the music. 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